You can use either the VST3 version of the Dolby Atmos Music Panner or the integrated Nuendo VST Multipanner to create an Atmos mix when connected to a Dolby Atmos renderer. In this article we will cover how to set up a Nuendo session using the Dolby Atmos Music Panner.
First, make sure that your project is at the sample rate you set in the Dolby Atmos Renderer, either 48 or 96kHz. Navigate to Project > Project Setup and set the sample rate accordingly. Make sure that you are recording at 24bit as well.
Next, under Studio > Studio Setup > VST Audio System select Dolby Audio Bridge in the ASIO Driver pull-down.
Now, navigate to Studio > Audio Connections and configure the Dolby Audio Bridge routing. Below shows the default I/O used by the template provided in the Music Panner installer.
In your Nuendo project, insert the Dolby Atmos Music Panner on an Audio, Instrument, or Sampler track. Assign that track's Output to output 11. Now, in the Music Panner UI, make sure you are connected to a renderer - the connection status indicator should be green. Next, use the Object selection drop down menu to select or enter Object 11. Now start playback and you will be able to move and position this Object.
Note: If you want to create multiple objects on different tracks, repeat the steps above taking care to match your Object and output assignments for each instance of the Music Panner, e.g., if you assign Object 12, the output of your track should be set to output 12
For detailed instructions on configuring your system and setting up a session, refer to the documentation packaged with the Dolby Atmos Production Suite (or Mastering Suite) and the Dolby Atmos Music Panner.